RadioactiveArtist

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RadioactiveArtist

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Experience Design Through Story and Systems

 I design environments where story, space, and visuals work together as one system. From live events and immersive builds to broadcast campaigns and in-venue graphics, I create experiences that are meant to be felt, not just seen. 

Experiential Production & Immersive Environments

Wonderland – Original Immersive Production

 An original multi-act immersive musical staged in raw industrial spaces, requiring full venue buildout from warehouse to functioning theatrical environment. I wrote and directed the production, led scenic and technical design, engineered custom projection systems, and integrated a ten-piece original score. Sold-out runs and revival by demand established it as a scalable immersive production model. 

Theatre Bizarre – Masonic Temple Transition

 Brought in as a full partner during the organization’s transition to the Detroit Masonic Temple, I built the operational architecture required to scale to 5,000-attendee nights with over 1,000 performers and crew. I implemented departmental leadership systems, centralized budgeting and contracts, and oversaw vendor negotiations and major-venue execution. 

Public Activations & Brand Expansion

 Expanded Theatre Bizarre into a year-round activation platform, producing immersive festival installations, ticketed pop-ups, parade builds, and large-scale public appearances. Each activation required fabrication coordination, transport logistics, staffing, safety oversight, and integration with external event infrastructure. 

Live Event Production Systems

 Produced and directed recurring live environments integrating scenic builds, projection mapping, live AV control, and multi-performer coordination. Projects included immersive nightclub installations, orchestral collaborations, performance-driven media systems, and touring experiential builds. 

Sports Broadcast Media Environments

 Designed and executed modular LED media environments for Detroit Tigers, Pistons, and Lions media days, integrating scenic design, real-time animation systems, and broadcast finishing. Oversaw panel mapping, content architecture, production crews, and final graphics delivery across multiple campaigns. 

Integrated Media & Motion Systems

 Developed animation frameworks, projection mapping systems, and media architecture that operate across live capture, LED environments, and broadcast delivery. My motion work is built to function inside physical space as part of a larger experiential system. 

Motion Design Reel

 A collection of commercial spots, campaign work, visual experiments, and motion-driven brand storytelling. 

Selected Work

Detroit Tigers Spring Training Campaign

Detroit Tigers Spring Training Campaign

Detroit Tigers Spring Training Campaign

 Concept spearheaded by me, this unconventional campaign blends SNL-style humor with clever branding to capture viewers' attention and leave a lasting impression. With creative scripts, original product concepts, and expertly crafted animations, each spot promises a fresh perspective on sports marketing. Get ready to laugh out loud and rethink what's possible with our unique approach to advertising. 

April in the D - Emmy Award Winner

Detroit Tigers Spring Training Campaign

Detroit Tigers Spring Training Campaign

 Directed and produced the “April in the D” campaign, earning a regional Emmy Award for creative execution. Developed the visual language and motion design for a high-impact seasonal brand spot, delivering a polished broadcast piece that strengthened the network’s sports identity. 

RadioactiveArtist - Builds & Process

Detroit Tigers Spring Training Campaign

RadioactiveArtist - Builds & Process

 Ongoing documentation of hands-on builds, experimental fabrication, and media system development through my YouTube channel. This body of work explores the intersection of physical construction, storytelling, and motion design, serving as an open laboratory for new ideas and production techniques. 

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